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Posts made on Friday, September 23rd, 2005

Simulation of skill trending

Posted by Chris Jones
On September 23rd, 2005 at 15:35

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Posted in Design Journal, Python

In June, I created mechanics for permitting skill trending through use. Babylona’s recent post about uncapped skills reminded me about this, and since it takes a lot longer to write an MMO to test this than a simple test class, I wrote a quick proof of concept in Python.